Bjarne Stroustrup “Programming Principles and Practice Using C++”
Chapter 14 Exercise 4
Using GUI library called FLTK (Fast Light Tool Kit, “full tick”).
Output:![]()
[code language=”cpp”]
// Philipp Siedler
// Bjarne Stroustrup’s PP
// Chapter 14 Exercise 4
#define _USE_MATH_DEFINES
#include "Simple_window.h"
#include "Graph.h"
#include <cmath>
using namespace Graph_lib;
class Immobile_Circle : public Circle
{
public:
Immobile_Circle(Point p, int rad)
:Circle(p, rad) { }
void move() { }
};
int main()
try
{
Point tl(100, 100);
Simple_window win(tl, 720, 400, "Simple Window");
Point center(win.x_max() / 2, win.y_max() / 2);
Immobile_Circle ic(center, 50);
ic.set_color(Color::red);
ic.move(); //no constructors to be placed
win.attach(ic);
win.wait_for_button();
}
catch (exception& e) {
cout << e.what() << endl;
return 1;
}
catch (…) {
cout << "Exiting" << endl;
return 2;
}
[/code]