Bjarne Stroustrup “Programming Principles and Practice Using C++”
Chapter 13 Exercise 8
Using GUI library called FLTK (Fast Light Tool Kit, “full tick”).
Output:![]()
[code language=”cpp”]
// Philipp Siedler
// Bjarne Stroustrup’s PP
// Chapter 13 Exercise 8
#define _USE_MATH_DEFINES
#include "Simple_window.h"
#include "Graph.h"
#include <cmath>
using namespace Graph_lib;
ostream& operator<<(ostream& out, Point& a) {
out << "(" << a.x << "," << a.y << ")";
return out;
}
struct Regular_hexagon : Closed_polyline
{
Regular_hexagon(Point origin, int radius)
: o(origin), r(radius)
{
generate_points();
};
void generate_points();
void draw_lines() const;
vector<Point> get_pts() { return pts; };
private:
Point o;
vector<Point> pts;
int r;
};
void Regular_hexagon::generate_points()
{
int n = 6;
for (int i = 0; i < n; i++) {
pts.push_back(Point(o.x + r * cos(2 * M_PI * i / n), o.y + r * sin(2 * M_PI * i / n)));
add(pts[i]);
}
};
void Regular_hexagon::draw_lines() const
{
Closed_polyline::draw_lines();
};
int main()
try
{
Point tl(100, 100);
Simple_window win(tl, 720, 400, "Simple Window");
Point center(win.x_max() / 2, win.y_max() / 2);
Regular_hexagon h(center, 50);
win.attach(h);
win.wait_for_button();
}
catch (exception& e) {
cout << e.what() << endl;
return 1;
}
catch (…) {
cout << "Exiting" << endl;
return 2;
}
[/code]